You wander through city streets and movie sets, fighting a whole bunch of “bad guys,” ranging from bus drivers to paparazzi. The Scott Pilgrim game plays a lot like Streets of Rage or Double Dragon. It all fits very well with a 16-bit style game. (The game is based on the comics, not the movie.) Not only is Scott Pilgrim jammed with gaming references, it’s structured like a classic game, too, with seven main bosses - in this case, Ramona’s evil exes - to defeat along the way. So what’s the big deal? For starters, a video game adaptation just makes too much sense.
The new version bundles all of the original downloadable content - no paying extra for Knives Chau - and introduces online co-op, but otherwise it’s the same game. The World: The Game is coming to a huge range of new platforms: the Nintendo Switch, PS4, Xbox One, PC, and even Google Stadia. More than a decade after it first came out, Scott Pilgrim vs. The problem was actually playing it: a few years after it debuted on the PS3 and Xbox 360, the game was delisted from digital stores.
The story was pared down, but the vibe was the same, thanks to incredible character sprites from Paul Robertson, a banging chiptune soundtrack from Anamanaguchi, and classic beat ‘em up action from a small team at Ubisoft. First released in 2010, the game felt exactly like an interactive version of Bryan Lee O’Malley’s cult comic book. It’s hard to think of a licensed game that fit its source material better than Scott Pilgrim vs.